Project

Dog Ear

Industry

Education

Role

UX/UI Designer

Date

Dec. 23'-Nov. 24"

Dog Ear

Dog Ear

Dog Ear

Encouraging kids to develop a 

passion for reading through fun 

engagement and independent 

discovery! Together with public 

libraries, Dog Ear aims to empower 

young readers and improve literacy.

Encouraging kids to develop a passion for reading through fun engagement and independent discovery! Together with public  libraries, Dog Ear aims to empower young readers and improve literacy.

Encouraging kids to develop a passion for reading through fun  engagement and independent discovery! Together with public  libraries, Dog Ear aims to empower young readers and improve literacy.

PROBLEM STATEMENT

How might we encourage young readers to confidently explore their public libraries so they can discover books that empower them to grow  from passive readers to avid readers?

How might we encourage 

young readers to confidently 

explore their public libraries by developing a digital solution that effectively bridges communication between families and its institutions?

OJECTIVES FOR USER PAIN POINTS

Develop a convenient digital system to browse books for kids struggling to navigate their library.
Create a gamified user interface to engage the young reluctant reader.
Integrate parental authorization so young readers can rent books independently, confidently, and safely.

Develop a convenient digital system to browse books for kids struggling to navigate their library.
Create a gamified user interface to engage the young reluctant reader.
Integrate parental authorization so young readers can rent books independently, confidently, and safely.

Key Task Flow #1

Key Task Flow #1

Book Rental. Young readers can browse and rent up to five library books and earn stars. After confirming the rentals, users are prompted to parental authorization.

Book Rental. Young readers can browse and rent up to five library books and earn stars. After confirming the rentals, users are prompted to parental authorization.

Key Task Flow #2

Key Task Flow #2

Parent Authorization. To complete the book rentals process users must have parental authorization via SMS code. After verification a QR code is generated for pickup.

Parent Authorization. To complete the book rentals process users must have parental authorization via SMS code. After verification a QR code is generated for pickup.

End-to-End Process

End-to-End Process

INSIGHT

INSIGHT

Competitive Analysis

Competitive Analysis

I analyzed four leading companies specific to literacy and the book publishing industry. All of which offered a similar service in providing books for young readers. However, there exists a clear need for a digital solution that provided both the convenience of direct messaging as well as an engaging hub for school resources.

I analyzed four leading companies specific to literacy and the book publishing industry. All of which offered a similar service in providing books for readers. However, there exists a clear need for a digital solution specific to captivating young readers.

User Interviews

User Interviews

I conducted interviews with 6 participants all invested in the book industry. Ranging from librarians, teachers, authors, editors, and parents. Consistent pain points expressed were competing with screen time and struggling to discover books that aligned with their interests.

I conducted interviews with 6 participants all invested in the book industry. Ranging from librarians, teachers, authors, editors, and parents. Consistent pain points expressed were competing with screen time and struggling to discover books that aligned with their interests.

Target Audience

Target Audience

I developed two personas based on the insight gathered during the competitive analysis and user interviews. Though different in personality both personas represent real users that face similar challenges and goals.

I developed two personas based on the insight gathered during the competitive analysis and user interviews. Though different in personality both personas represent real users that face similar challenges and goals.

Phillip "The Timid Reader"

Phillip "The Timid Reader"

A six year old kindergartner who just learned to read. Philip has a natural interest in books. However, he currently doesn’t have the skills to confidently discover books independently. 

A six year old kindergartner who just learned to read. Philip has a natural interest in books. However, he currently doesn’t have the skills to confidently discover books independently. 

GOALS

Discover books aligned with personal interests.

Discover books aligned with personal interests.

CHALLENGES

Effectively navigate the array of library books.

Effectively navigate the array of library books.

MOTIVATION

Personal interest and literacy progression.

Personal interest and literacy progression.

Izzy "The Reluctant Reader"

Izzy "The Reluctant Reader"

A seven year old first grader who struggles with reading. Izzy doesn’t’ express much interest in reading and is easily distracted by other activities.

A seven year old first grader who struggles with reading. Izzy doesn’t’ express much interest in reading and is easily distracted by other activities.

GOALS

Develop a genuine interest in reading.

Develop a genuine interest in reading.

CHALLENGES

Discover books that really interest them.

Discover books that really interest them.

MOTIVATION

Stay on pace and improve their reading skills.

Stay on pace and improve their reading skills.

Affinity Map

Affinity Map

I synthesized the participant feedback I received into groupings to determine key features essential for our product.

I synthesized the participant feedback I received into groupings to determine key features essential for our product.

Key Features

Key Features

I focused on the following features to directly solve the users key goals of: Achieving a clear system of curating books for discoverability . And successfully adding gamification features to engage young readers. Finally, include parental controls to ensure all users navigate the app with confidence and security.

I focused on the following features to directly solve the users key goals of: Achieving a clear system of curating books for discoverability. Successfully adding gamification features to engage young readers. Include parental controls to ensure all users navigate the app with confidence and security.

Shop/Rent

Shop/Rent

Gamification

Gamification

Parental Controls

Parental Controls

EXPLORATION

EXPLORATION

Information Architecture

Information Architecture

The sitemap reflects a balance on the needs of schools as well as families. It clearly illustrates essential paths to key features for its target audience.

The sitemap reflects a balance on the needs of young readers and parents. It clearly illustrates essential paths to key features for its target audience.

Task Flows

Task Flows

Flow #1 guides the user through the process of browsing available library books and adding to their rentals.

Flow #2 guides the user to handoff to a parent for parental verification to complete the library rental process.

Flow #1 guides the user through the process of browsing available library books and adding to their rentals.

Flow #2 guides the user to handoff to a parent for parental verification to complete the library rental process.

Branding

Branding

The branding was conceptualized to evoke a fun and educational tone. The dog is the mascot that is eager to listen and learn. Also, "dog ear" refers to the folding down of a page as a bookmark.

The branding was conceptualized to evoke a fun and educational tone. The dog is the mascot that is eager to listen and learn. Also, "dog ear" refers to the folding down of a page as a bookmark.

UI Kit

UI Kit

The UI Kit reinforced the concept of creating a cohesive as well as playful aesthetic fitting for an educational platform.

The UI Kit reinforced the concept of creating a cohesive as well as playful aesthetic fitting for an educational platform.

Lo-Fi Wireframes

Lo-Fi Wireframes

Lo-Fi wireframes focus on the the key task flows of the book browsing and the parental verification process.

Lo-Fi wireframes focus on the the key task flows of the book browsing and the parental verification process.

SOLUTION

SOLUTION

Hi-Fi Wireframes

Hi-Fi Wireframes

Hi-Fi wireframes showcase a more developed UI vision based on the developed branding style. Also, it includes insightful iterations based on the feedback received from user testing conducted by actual kids.

Hi-Fi wireframes showcase a more developed UI vision based on the developed branding style. Also, it includes insightful iterations based on the feedback received from user testing conducted by actual kids.

Revisions

Revisions

Iteration #1

Iteration #1

Original Version

Original Version

The "+" button is unclear of it's being added to.

The purpose of "+" is unclear to the user.

Final Version

Final Version

The revised button clearly indicates its purpose.

The revised button now clearly indicates its purpose.

Iteration #2

Iteration #2

Original Version

Original Version

The confirmation page is unresolved and doesn't prompt the user forward.

The confirmation page is unresolved and doesn't prompt the user forward.

Final Version

Final Version

The revised page reveals stars earns and includes a button to move the user along.

The revised page reveals stars earns and includes a button to move the user along.

Iteration #3

Iteration #3

Original Version

Original Version

The approval page didn't integrate a clear and secure verification process.

The approval page didn't integrate a clear and secure verification process.

Final Version

Final Version

The revised interface now prompts to send a SMS code for parental verification.

The revised interface now prompts to send a SMS code for parental verification.

FINAL RESULTS

FINAL RESULTS

Status: Currently in development

Status: Currently in development

NEXT STEPS

Dog Ear has completed the design handoff stage and in currently in development. Target launch 2025-Q2.

Dog Ear has completed the design handoff stage and in currently in development. Target launch 2025-Q2.

FINAL REFLECTIONS

The Dog Ear app successfully provides a destination for young readers to explore their local libraries. It addresses the users pain points based on research and participant insight. Kids can now effectively browse their libraries and confidently rent books in a fun and engageing way. Libraries benefit from an increase of online and in person traffic. This product is her to improve child literacy by inspiring passive reader to avid reader!

The Dog Ear app successfully provides a destination for young readers to explore their local libraries. It addresses the users pain points based on research and participant insight. Kids can now effectively browse their libraries and confidently rent books in a fun and engageing way. Libraries benefit from an increase of online and in person traffic. This product is here to improve child literacy by inspiring passive reader to become avid readers!